Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017123962
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing acquisition of a profit of a game by a dishonest act.SOLUTION: A pachinko slot machine 1 comprises as a high RT state, in which probability in which a role related to a replay is determined as an internal winning role is high, as an RT4 game state, and uses the RT4 game state as a high probability game state in which probability of winning a shift lottery to an ART is high. The high probability game state is managed by a sub control circuit 101 of the pachinko slot machine 1, and when a pattern combination which is incorrect is displayed on a pressing order bell during the high probability game state, the high probability game state is finished. The sub control circuit 101 grasps a pattern combination on the basis of a command sent from a main control circuit 91, and when an order of commands sent from the main control circuit 91 is abnormal, the sub control circuit determines that a sequence error occurs and forcibly finishes the high probability game state.SELECTED DRAWING: Figure 139
Inventors:
SAKAMOTO TAKAO
KOYAMA YU
KIKUKAWA AKINOBU
WATANABE MASAOMI
NISHIDA ATSUSHI
KOYAMA YU
KIKUKAWA AKINOBU
WATANABE MASAOMI
NISHIDA ATSUSHI
Application Number:
JP2016004146A
Publication Date:
July 20, 2017
Filing Date:
January 13, 2016
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2014039722A | 2014-03-06 | |||
JP2012065872A | 2012-04-05 | |||
JP2013000527A | 2013-01-07 | |||
JP2015043804A | 2015-03-12 | |||
JP2012020039A | 2012-02-02 | |||
JP2014200491A | 2014-10-27 | |||
JP2014180319A | 2014-09-29 | |||
JP2011200484A | 2011-10-13 | |||
JP2010142421A | 2010-07-01 | |||
JP2010142420A | 2010-07-01 |
Attorney, Agent or Firm:
Shunsuke Shimizu
Takeshi Sato
Takeshi Sato