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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017131571
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing interest in a game.SOLUTION: After execution (see Fig. 29(C)) of a mission performance (special performance) corresponding to a meter image I1 or the like for indicating a halfway mode (halfway value (2 points)) of a meter performance, a performance mode (meter image I1) of a meter performance can be changed from a halfway mode (2 points) shown in Figs. 29(D), (E) to a specific mode (a maximum value=6 points). More specifically, the performance mode (meter image I1) of a meter performance can be continued from the halfway mode (halfway value (2 points)). Thus, interest in a game can be enhanced.SELECTED DRAWING: Figure 29

Inventors:
OGURA TOSHIO
KONO TETSUYA
TAKAHASHI MITSUNORI
Application Number:
JP2016016532A
Publication Date:
August 03, 2017
Filing Date:
January 29, 2016
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2010104715A2010-05-13
JP2012200477A2012-10-22
JP2013252273A2013-12-19
JP2013202355A2013-10-07
JP2015160058A2015-09-07
Attorney, Agent or Firm:
Kimura Mitsuru
Kei Sakurada
Kazuyuki Sugimoto
Suzuki Hiromasa



 
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