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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017140086
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of improving functions relating to a setting change.SOLUTION: A slot machine 1 includes a RAM 104 including a storage area for storing a setting value and main control means 100 as initialization means for initializing a predetermined range including the storage area for storing the setting value when predetermined conditions are satisfied, permits execution of interruption processing for executing a predetermined process after the initialization means initializes the RAM 104, allows the setting value to be updated within a range of "0" to "N" (however, N is an integer equal to or more than 1), based on operation of a setting change button after permitting execution of interruption processing, determines whether the setting value stored in the RAM 104 is within a range of "0" to "N" and executes error processing when the setting value is determined to be outside the range as a predetermined process.SELECTED DRAWING: Figure 3

Inventors:
NIIMURA KENJI
MATSUDA KENJI
Application Number:
JP2016021777A
Publication Date:
August 17, 2017
Filing Date:
February 08, 2016
Export Citation:
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Assignee:
SAMMY CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2015097802A2015-05-28
JP2007267967A2007-10-18
JP2006334071A2006-12-14
JP2006055441A2006-03-02
JP2013046658A2013-03-07
JP2006198196A2006-08-03
JP2007209810A2007-08-23
JP2007307140A2007-11-29
JP2007296200A2007-11-15
Attorney, Agent or Firm:
Hoyo Joyo
Takashi Iwasaki



 
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