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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018011661
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can increase the interest in a game.SOLUTION: A game machine displays, in a normal game state, a performance pattern in a predetermined display mode, and in a specific game state more advantageous than in the normal game state, the performance pattern in a specific display mode. When shifting from the specific game state to the normal game state, the game machine carries out a predetermined performance by display means, and switches the performance pattern from the specific display mode to the predetermined display mode. When carrying out the specific performance during a variation performance in the normal game state, the game machine switches the performance pattern from the predetermined display mode to the specific display mode.SELECTED DRAWING: Figure 112

Inventors:
TATEYAMA TADAHIDE
NIIMI TOSHIHIRO
SASAKI KAZUTO
Application Number:
JP2016141770A
Publication Date:
January 25, 2018
Filing Date:
July 19, 2016
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2011229764A2011-11-17
JP2002143438A2002-05-21
JP2012000374A2012-01-05
JP2012170560A2012-09-10
JP5960876B12016-08-02
Attorney, Agent or Firm:
Ebisu International Patent Office



 
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