Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018043020
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing deterioration in operability by stop of a game by a player.SOLUTION: A game machine is configured to stop, by reel stop buttons, a plurality of reels that have started rotating on the basis of an operation of an operation-start lever, and to display a symbol combination. The game machine includes: acceleration promotion means that, after symbols attached to the plurality of reels are stationarily displayed by stop the rotation of the plurality of reels and a result of the game is displayed to a player, repetitively executes a predetermined existing performance to be able to accelerate a game speed; game delay means that delays a progress of the game with respect to a game operation until a predetermined prescribed time elapses; and delay time advantaging means that suggests an advantageous degree during a delay time delayed by the game delay means so as to make the delay time advantageous for the player.SELECTED DRAWING: Figure 74
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Inventors:
MIYAMOTO MASAFUMI
HAYAKAWA KOHEI
HAYAKAWA KOHEI
Application Number:
JP2017217893A
Publication Date:
March 22, 2018
Filing Date:
November 13, 2017
Export Citation:
Assignee:
DEI RAITO KK
International Classes:
A63F5/04
Domestic Patent References:
JP6274610B2 | 2018-02-07 | |||
JP2003079801A | 2003-03-18 | |||
JP2004344448A | 2004-12-09 | |||
JP2012232074A | 2012-11-29 | |||
JP2011115292A | 2011-06-16 | |||
JP2002113152A | 2002-04-16 |