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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018075081
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can technically elaborate a game, enhance amusement, and compress data of a main program in developing a No. 6 rotary drum type game machine.SOLUTION: During a BB game, only a common bell winning combination and a press order bell combination are won, but a press order winning game is executed. The press order bell winning combination has 6 alternatives and, while a bell winning combination 1 appears by correct answer operation and bell symbols are displayed on a straight line, a bell winning combination 2 occurs by incorrect answer operation, and the bell symbols are not displayed on a straight line. In the case of the common bell winning combination, the bell symbols are displayed on a straight line in any press order. When the common bell winning combination appears, a point lottery is performed. In the case of 6 alternative bell, the point lottery is performed on condition of a press order correct answer. When acquired points are 8 or larger, one ART stock is acquired when ended, and shift to an ART stand-by state occurs. When 9 or more points are acquired, prize money of excessive point (the acquired point-8)×10 is added to reward money.SELECTED DRAWING: Figure 31

Inventors:
GOTO YUKI
MASUDA RYUICHI
ONIZUKA YOSUKE
YOSHIOKA DAISUKE
Application Number:
JP2016217434A
Publication Date:
May 17, 2018
Filing Date:
November 07, 2016
Export Citation:
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Assignee:
NET CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2016187729A2016-11-04
JP2012095756A2012-05-24
JP2004135837A2004-05-13
JP2016131833A2016-07-25
JP2014046098A2014-03-17