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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018079205
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of discriminating a noticeable component from other components in a plurality of components.SOLUTION: Even if a power supply board 630 includes FETQ1, Q2, Q3, Q4, Q5, and Schottky barrier diodes D1, D2, D9, D10 having the same package type (TO-220F) as a plurality of components in the same shape, silk printing is performed to the FETQ5 as a specific component from among a plurality of components in the same shape so as to be distinguished from other components FETQ1, Q2, Q3, Q4 excluding the specific component, and the Schottky barrier diodes D1, D2, D9, D10, thus discriminating the FETQ5 as a noticeable component from the other components FETQ1, Q2, Q3, Q4, and the Schottky barrier diodes D1, D2, D9, D10.SELECTED DRAWING: Figure 139

Inventors:
ICHIHARA TAKAAKI
OKUMURA NAOYUKI
ENDO YUKIYOSHI
SAKANE WATARU
Application Number:
JP2016224974A
Publication Date:
May 24, 2018
Filing Date:
November 18, 2016
Export Citation:
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Assignee:
DAIICHI SHOKAI KK
International Classes:
A63F7/02
Domestic Patent References:
JP2000167203A2000-06-20
JPH02262390A1990-10-25
JP2012099670A2012-05-24
JPH1056246A1998-02-24
JP2015204961A2015-11-19
JP2009273602A2009-11-26
JPH10190172A1998-07-21
JPS6234459U1987-02-28
JPH1176564A1999-03-23
Attorney, Agent or Firm:
Hiroto Furuta
Kazushi Imasaki



 
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