Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018099607
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To increase game amusement.SOLUTION: As one performance out of a plurality of display performances, a first display performance may be executed. As one performance out of the plurality of display performances, a second display performance may be executed. In the first display performance, a first mode performance which rushes after a first big winning is executed. In the second display performance, a second mode performance which rushes after a second big winning different from the first big winning is executed. In the first mode performance, after variation of a decorative symbol is started, a losing variation performance in which a losing symbol is determined and stopped without going through a ready-to-win state is executed. In the second mode performance, after variation of the decorative symbol is started, a ready-to-win variation performance in which the losing symbol is determined and stopped via the ready-to-win state is executed.SELECTED DRAWING: Figure 107

Inventors:
TSUCHIYA YOSHITAKA
KAWAZOE TOMOHISA
NAKAYAMA SATORU
MAKI TOMONOBU
KASHIWAGI HIROSHI
KAJINO KOJI
Application Number:
JP2018065619A
Publication Date:
June 28, 2018
Filing Date:
March 29, 2018
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2016049381A2016-04-11
JP2013132310A2013-07-08
Attorney, Agent or Firm:
Junya Tanabe



 
Previous Patent: Game machine

Next Patent: Game machine