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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018103011
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of optimally improving fairness of a game.SOLUTION: A pachinko machine includes a game board 60 in which a game area PE is formed on a front face. The game board 60 includes a variable ball entry device 65 in which game balls can enter by transferring to an opening/closing execution mode more advantageous to a player than a normal mode. The variable ball entry device 65 includes a ball passage 410 for passing game balls, formed thereon, and a large winning hole 402 is provided at an intermediate position of a downstream-side passage 412 in the ball passage 410. An openable shutter 403 is disposed at a position covering the large winning hole 402. The shutter 403 forms a part of a bottom part 414 of the downstream-side passage 412. The shutter 403 includes a plurality of projecting strips 440 formed on an upper surface so as to project to a game ball passage area in the ball passage 410, and game balls passing through the ball passage 410 collide with projecting strips 440 to be slowed down.SELECTED DRAWING: Figure 10

Inventors:
TATEMATSU HIKONORI
UEDA KOJI
INABA NAOHIRO
HIRAMATSU SHINJI
HOGURO YUSUKE
Application Number:
JP2018072473A
Publication Date:
July 05, 2018
Filing Date:
April 04, 2018
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP6318724B22018-05-09
JP2014018304A2014-02-03
JP2013126473A2013-06-27
Attorney, Agent or Firm:
Tsuyoshi Yamada



 
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