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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018114327
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which enhances a player's sense of expectation with respect to an operation performance.SOLUTION: A game machine comprises: state control means capable of controlling a state to at least a first state and a second state different from the first state. In the game machine, at least first performance pattern and a second performance pattern can be executed. In the first performance pattern, a sense of expectation for the case in which a right is given is higher when a specific performance is executed than the case in which a specific performance is not executed, and the right is given after the specific performance is executed. In the second performance pattern, the specific performance is executed again when operation means is operated after the specific performance is executed. The occurrence frequency of the specific performance is different in the first state and the second state.SELECTED DRAWING: Figure 58

Inventors:
TOMOTO DAIJIRO
IRIMAJIRI HIROSHI
ONDA KENTA
TAKEUCHI KEIGO
Application Number:
JP2018061289A
Publication Date:
July 26, 2018
Filing Date:
March 28, 2018
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2008188243A2008-08-21
JP2002018048A2002-01-22
JP2011115397A2011-06-16
JP2008307081A2008-12-25
JP2012100859A2012-05-31
JP2011172836A2011-09-08
JP2013000294A2013-01-07
Other References:
"ダイノ2", パチスロ必勝ガイドMAX1999年1月号, JPN6018043491, 1 January 1999 (1999-01-01), pages 35 - 37, ISSN: 0003913792
Attorney, Agent or Firm:
Tas Meister International Patent Office