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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019107346
Kind Code:
A
Abstract:
To provide a game machine capable of smoothly proceeding with a game even when a plurality of game states occur simultaneously.SOLUTION: In a Pachinko slot machine 1, as a result of a main control circuit 91 performing RT control of an MB penetration type which maintains the current RT state regardless of winning, operation, and termination of MB, a high probability replay state (RT2 state) and an MB game state may occur at the same time. When the high probability replay state (RT2 state) and the MB game state occur at the same time, a sub control circuit 101 displays the number of remaining games in the high probability replay state on a liquid crystal display device 11. When the number of remaining games is "0" in the MB game state, however, "EX" is displayed instead of displaying the number of remaining games. In addition, the sub control circuit 101, when the high probability replay state is terminated in the MB game state, takes over a performance in the high probability replay state, in the MB game state, and executes a performance specific to the corresponding game state after termination of the MB game state.SELECTED DRAWING: Figure 55

Inventors:
OSERA HIROAKI
SAWAI TATSUNORI
ENOKIDO SHINSUKE
NAKAJIMA YUYA
OMORI KAZUTO
SUZUKI YUYA
ITO TAKANORI
Application Number:
JP2017243533A
Publication Date:
July 04, 2019
Filing Date:
December 20, 2017
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2012161420A2012-08-30
JP2007195638A2007-08-09
JP2007143987A2007-06-14
JP2009112519A2009-05-28
Other References:
"「スロネタ町奉行 デビルマン3」", パチスロ攻略マガジン2006年2月号, JPN6021035114, 7 February 2006 (2006-02-07), pages 37 - 41, ISSN: 0004588571
Attorney, Agent or Firm:
Shunsuke Shimizu



 
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