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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019141747
Kind Code:
A
Abstract:
To provide a game machine capable of increasing a degree of attention to a game.SOLUTION: Based on entry of a game ball into operation holes 38, 39 provided in a game area, an opening/closing accessory 168 for enabling winning of an accessory device 150 is opened or closed. The accessory device 150 includes a V winning sensor, and a shift to an opening/closing execution mode is performed when a game ball is detected by the V winning sensor. A distribution member capable of changing a distribution ratio of game balls to a side of the V winning sensor, and an accessory of a rotor are provided within the accessory device 150, and operation of the accessories is performed at predetermined timing. In the Pachinko game machine, the opening/closing accessory 168 is opened or closed at first timing or at second timing differing from the first timing.SELECTED DRAWING: Figure 4

Inventors:
KAWAGUCHI KOJI
Application Number:
JP2019108963A
Publication Date:
August 29, 2019
Filing Date:
June 11, 2019
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2012176086A2012-09-13
JPH01170484A1989-07-05
Attorney, Agent or Firm:
Tsuyoshi Yamada



 
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