Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022081752
Kind Code:
A
Abstract:
To prevent a player from feeling a sense of distrust or loss, etc. at an end of an advantageous section.SOLUTION: In an advantageous section, a game machine has an advantageous state in which a game value can be increased due to a notification of a stop operation mode, and a predetermined state in which the game value cannot be increased due to the notification of the stop operation mode. The advantageous section is ended when a game value quantity given in the advantageous section reaches a predetermined quantity. When the game value quantity given in the advantageous section reaches a specific quantity less than the predetermined quantity not in the advantageous state in the advantageous section, a transition to the advantageous state is carried out, the advantageous section is ended after an end of the advantageous state, and a transition to a non-advantageous section is carried out.SELECTED DRAWING: Figure 16
Inventors:
NAGAE TAKAHIRO
SAWAI TATSUNORI
OSERA HIROAKI
TOKUDA SHUNSUKE
SASA HIROMU
SHIRAI NORIYA
KIKUMOTO KOJI
OKUBO YUSUKE
MATSUO CHIHIRO
WATANABE TOSHIYA
SAWAI TATSUNORI
OSERA HIROAKI
TOKUDA SHUNSUKE
SASA HIROMU
SHIRAI NORIYA
KIKUMOTO KOJI
OKUBO YUSUKE
MATSUO CHIHIRO
WATANABE TOSHIYA
Application Number:
JP2020192916A
Publication Date:
June 01, 2022
Filing Date:
November 20, 2020
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Attorney, Agent or Firm:
Shinto International Patent Office