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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022081752
Kind Code:
A
Abstract:
To prevent a player from feeling a sense of distrust or loss, etc. at an end of an advantageous section.SOLUTION: In an advantageous section, a game machine has an advantageous state in which a game value can be increased due to a notification of a stop operation mode, and a predetermined state in which the game value cannot be increased due to the notification of the stop operation mode. The advantageous section is ended when a game value quantity given in the advantageous section reaches a predetermined quantity. When the game value quantity given in the advantageous section reaches a specific quantity less than the predetermined quantity not in the advantageous state in the advantageous section, a transition to the advantageous state is carried out, the advantageous section is ended after an end of the advantageous state, and a transition to a non-advantageous section is carried out.SELECTED DRAWING: Figure 16

Inventors:
NAGAE TAKAHIRO
SAWAI TATSUNORI
OSERA HIROAKI
TOKUDA SHUNSUKE
SASA HIROMU
SHIRAI NORIYA
KIKUMOTO KOJI
OKUBO YUSUKE
MATSUO CHIHIRO
WATANABE TOSHIYA
Application Number:
JP2020192916A
Publication Date:
June 01, 2022
Filing Date:
November 20, 2020
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Attorney, Agent or Firm:
Shinto International Patent Office



 
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