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Patent Searching and Data


Title:
Game machine
Document Type and Number:
Japanese Patent JP6148383
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To prevent such a situation in which a specific performance is overlooked.SOLUTION: A game machine comprises: transition right application means for applying a transition right for transiting to a specific game state which is advantageous, relative to a normal game state. The specific game state contains, a first specific game state and a second specific game state which is advantageous relative to the first specific game state. The game machine further comprises game state control means which performs that if a state transits to a special game state in the second specific game state, the state transits to the second specific game state after finish of the special game state, and if the state transits to the special game state in the first specific game state, the state transits to the first specific game state after finish of the special game. The transition right application means applies the transition right of the second specific game state when the transition to the special game state is determined in the normal game state, and does not apply the transition right of the second specific game state when transition to the special game state is determined in the first specific game state.SELECTED DRAWING: Figure 98

Inventors:
Takahiro Suematsu
Kimura Tetsuhide
Nakamura Yuya
Kazuo Iwakawa
Takashi Hattori
Tatsuya Yahiro
Application Number:
JP2016141234A
Publication Date:
June 14, 2017
Filing Date:
July 19, 2016
Export Citation:
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Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2012152291A
JP2014046010A
JP2012024148A
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda