Title:
Game machine
Document Type and Number:
Japanese Patent JP6216357
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To suppress inconvenience in which a during-AT signal is sent to an external part in a normal state.SOLUTION: A game machine comprises external signal sending means for sending a specific signal (during-AT signal) to an external part of the game machine, when stop operation means is operated in a first stop operation mode (specific press order) in a game which satisfies a specific condition (winning of BAR arrangement replay or BAR failure replay). The game machine further comprises instruction control means for controlling the instruction execution means so as to instruct a first stop operation mode in the AT state in the game satisfying the specific condition, and to instruct a second stop operation mode which is different from the first stop operation mode in the game satisfying the specific condition, in the normal game.SELECTED DRAWING: Figure 20
Inventors:
Takahiro Suematsu
Naganawa Takuro
Nakamura Yuya
Kazuo Iwakawa
Takashi Hattori
Kenichi Noguchi
Takeshi Hayashi
Tatsuya Yahiro
Naganawa Takuro
Nakamura Yuya
Kazuo Iwakawa
Takashi Hattori
Kenichi Noguchi
Takeshi Hayashi
Tatsuya Yahiro
Application Number:
JP2015206332A
Publication Date:
October 18, 2017
Filing Date:
October 20, 2015
Export Citation:
Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2014208277A | ||||
JP2015160032A | ||||
JP201547294A |
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda
Masato Ikeda