Title:
Game machine
Document Type and Number:
Japanese Patent JP6283015
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To reliably execute notification of privilege determined by privilege granting means.SOLUTION: A game machine includes: privilege granting means (point determination processing at the time of depression) for determining whether specific privilege is granted; performance execution means (liquid crystal display device 30) for executing an informing performance (addition performance) for reporting privilege determined by the privilege granting means, and for executing a special performance (introduction performance) when a special game state is started; and performance control means (sub-CPU 412) for allowing the performance execution means to execute the informing performance of the privilege in preference to the special performance when a pattern combination relating to a special prize winning combination is stopped on an effective line in a game, where the performance execution means executes the informing performance of the privilege.SELECTED DRAWING: Figure 29
Inventors:
Takahiro Suematsu
Naganawa Takuro
Nakamura Yuya
Kazuo Iwakawa
Takashi Hattori
Kenichi Noguchi
Takeshi Hayashi
Tatsuya Yahiro
Naganawa Takuro
Nakamura Yuya
Kazuo Iwakawa
Takashi Hattori
Kenichi Noguchi
Takeshi Hayashi
Tatsuya Yahiro
Application Number:
JP2015246254A
Publication Date:
February 21, 2018
Filing Date:
December 17, 2015
Export Citation:
Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2014233342A | ||||
JP2008272081A | ||||
JP2015096099A | ||||
JP2013070964A | ||||
JP2012040276A | ||||
JP2012110641A |
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda
Masato Ikeda