Title:
Game machine
Document Type and Number:
Japanese Patent JP6298869
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To improve security in a game machine including a specific winning combination.SOLUTION: The game machine includes, when a specific winning combination is determined as a winning combination: a normal state in which operation order of stop buttons related to the specific information is not notified; a specific state in which the operation order of the stop buttons is notified; and a standby state that is controlled after termination of the specific state and before a game state transfers to the normal state, and in which the operation order of the stop buttons related to the specific winning combination is not notified. In the normal state and the standby state, the game machine transmits information that a prescribed winning combination is determined, and, in the specific state, transmits the information that the prescribed winning combination is determined and the operation order information of the stop buttons related to the specific winning combination. The game machine notifies of the operation order of the stop buttons on the basis of reception of the determination information of the specific winning combination and the operation order information of the stop buttons related to the specific winning combination.SELECTED DRAWING: Figure 40
More Like This:
JP5776033 | Slot machine |
JP2023015613 | GAME MACHINE |
JP2018143683 | GAME MACHINE |
Inventors:
Naoyuki Watanabe
Application Number:
JP2016200617A
Publication Date:
March 20, 2018
Filing Date:
October 12, 2016
Export Citation:
Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2014150881A | ||||
JP2014068730A | ||||
JP2002253734A | ||||
JP2003159376A | ||||
JP2003305173A | ||||
JP2015116290A | ||||
JP2014161344A | ||||
JP2009201835A | ||||
JP2002239070A | ||||
JP2008104506A |
Attorney, Agent or Firm:
Ebisu International Patent Office