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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JPH10201914
Kind Code:
A
Abstract:

To provide a game machine in which the display modes of pictures from the start of to the end are amply reach in variety and lightly amusing so as to keep players interest to the game.

During the period from the start of the pattern change up to the pattern settlement of a display screen of a pattern display device 3 of a pachinko, in the changing intial stage, in the 16 areas a1 to a16 arranged in a 4×4 matrix, patterns or a part of the patterns change, and after the lapse of a predetermined time from the start of the change, in the central four areas a1 to a4, the changing patterns are settled in order, and after all of the patterns in the four areas a1 to a4 are settled, the four patterns move horizontally, vertically, or obliquely without changing their relative positions.


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Inventors:
SATO FUMIAKI
Application Number:
JP1152297A
Publication Date:
August 04, 1998
Filing Date:
January 24, 1997
Export Citation:
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Assignee:
TOYOMARU SANGYO KK
International Classes:
A63F5/04; A63F7/02; (IPC1-7): A63F7/02; A63F5/04
Attorney, Agent or Firm:
Ishida Kiki



 
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