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Title:
Game medium user
Document Type and Number:
Japanese Patent JP6364185
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To easily resolve jamming of game media in a game media using machine that determines authenticity of the game media.SOLUTION: A counting hopper 103 using tokens includes: a counting rotary table 131 discharging tokens; a guide passage 132 the discharged tokens pass; a magnetic sensor 134 which determines authenticity of tokens passing the guide passage 132; a distribution unit 135 which distributes tokens in accordance with the authenticity determined and which can be displaced in the state that a part of the unit is attached to the counting hopper 103; an engagement member 138 which is engaged with the distribution unit 135 with respect to the counting hopper 103 while not operated, displaces the distribution unit 135 by releasing the distribution unit 135 while operated, and allows the guide passage 132 to open; and a collection box 137 collecting non-normal tokens. The distribution unit 135 displaced after it is released from the engagement member 138 goes away from the collection box 137 in a width direction of the guide passage 132.

Inventors:
Hagiwara Tsunemitsu
Application Number:
JP2013253546A
Publication Date:
July 25, 2018
Filing Date:
December 06, 2013
Export Citation:
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Assignee:
Oizumi Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2008018151A
JP7125897A
JP2011212236A
JP5166028A
JP2004062832A
JP2006198013A
JP2007236577A
JP2009050678A
JP2009207783A
JP2011212238A
JP2012011042A
JP2013094354A
JP2009240460A
JP2004201980A
JP2008023260A
JP2011135942A
Attorney, Agent or Firm:
Isono International Patent and Trademark Office
Isono Dozo



 
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