To provide a game player relief method and system, which can relieve a player falling into an absorbed phenomenon and guaranteeing a game under appropriate game rules.
In the game management system 1, when players play a series of game continued on the day and the amount consumed reaches a predetermined amount or more, a dispenser 9 of each game parlor 2 determines that the absorbed phenomenon occurs in a game machine 8. When regarding it as the absorbed phenomenon, the operation of the game machine 8 is forcedly finished, and the dispenser 9 adds a predetermined amount to the prepaid amount of a membership card 12a of the player and return the membership card 12a to the player. Alternatively, the dispenser pays cash of a predetermined amount, or issues the predetermined amount of gold note, gift certificate or prepaid card. Furthermore, the loss of the player 22 caused by the absorbed phenomenon occurring accidentally is paid back to the game player 2 as a liability insurance money via a card management company 4 insuring with an insurance company 21.
JP2012249801 | GAME MACHINE |
JP2015047425 | PACHINKO MACHINE |
MAMIYA OP CO LTD
JP2005027894A | 2005-02-03 | |||
JP2006263089A | 2006-10-05 | |||
JP2001276394A | 2001-10-09 |
Shunichi Ichihara