To appropriately change the surface color of an object in a simple constitution.
This game program controls a computer to function as a first storage unitwhich stores a first base texture being usable for mapping a character, a second storage unitwhich stores a second base texture whose color information mapped on a part to be changed in the character is different from the first base texture, an information setting unitwhich sets information for changing the surface color of the character by an input operation by a player, a creation unitwhich creates the color information of a synthetic texture by synthesizing the color information of the first base texture with the color information of the second base texture according to the information set by the information setting means, and a display control unitwhich displays the character based on the color information of the synthetic texture.
KOBE TOMONORI
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CSNB200801076001; 金城俊哉著: 「Excel2007 パーフェクトマスター」 第1版第1刷, 20070806, p.682,683, 株式会社秀和システム
Tatsuya Tanaka
Tsukasa Senba
Hiroshi Furusawa
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