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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016185246
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which allows a player to more easily recognize a notification of an operation condition.SOLUTION: A game machine comprises notification control means capable of executing a first notification control which allows first notification means to execute a first operation notification which can specify at least a part of operation condition out of predetermined conditions and a second notification control which allows second notification means to execute a second operation notification which can specify at least a part of operation condition out of predetermined conditions. The notification control means, before the operation of a plurality of stop buttons is effective after a game starts, starts execution of the first notification control and the second notification control. For starting execution of the first notification control and the second notification control, when it is a prescribed case being at least a part of the case out of the cases when a prescribed performance condition is established, executions of the first notification control and the second notification control are started in different timings with each other.SELECTED DRAWING: Figure 21

Inventors:
KOBAYASHI KOKI
Application Number:
JP2015067062A
Publication Date:
October 27, 2016
Filing Date:
March 27, 2015
Export Citation:
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Assignee:
DAITO GIKEN KK
International Classes:
A63F5/04
Domestic Patent References:
JP2015154860A2015-08-27
JP2013006000A2013-01-10
JP2012115537A2012-06-21
JP2003070973A2003-03-11
JP2014188182A2014-10-06
JP2014000244A2014-01-09
JP2012045113A2012-03-08
JP2012235923A2012-12-06
JP2011092380A2011-05-12
JP2015027380A2015-02-12
Attorney, Agent or Firm:
Akihiro Yoshinobu
Naoto Kurasawa