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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209027
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine characteristic in movable bodies.SOLUTION: The game machine includes a first and a second movable bodies and first and second detection means. The first movable body and the second movable body can position at a first position and at a second position respectively. The first detection means becomes a first detection state when the first movable body positions at the first position, and the second detection means becomes a second detection state when the second movable body positions at the second position. The first movable body can perform a first operation including an operation coming back to the first position, and the second movable body can perform a second operation which is a series of operations from when moving away from the second position till when coming back. At the first timing, the second operation can be performed when the first detection means is different from the first detection state, and the first operation can be performed when the second detection means is different from the second detection state.SELECTED DRAWING: Figure 155

Inventors:
WATANABE AKIYOSHI
Application Number:
JP2015092384A
Publication Date:
December 15, 2016
Filing Date:
April 28, 2015
Export Citation:
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Assignee:
DAITO GIKEN KK
International Classes:
A63F7/02; A63F5/04
Domestic Patent References:
JP2012065822A2012-04-05
JP2013236681A2013-11-28
JP2011055948A2011-03-24
JP2013048849A2013-03-14
Attorney, Agent or Firm:
Yasunori Otsuka
Shiro Takayanagi
Yasuhiro Otsuka
Shuji Kimura



 
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