To provide a game changing a story according to a time till a user inputs information by branch progressing the game derived from the time.
An input information/time evaluation means 204 evaluates input information input by the user and also evaluates whether a time counted by a time counting means 201 becomes a set time or not. An input information correspondent processing means 205, when the input/information time evaluation means 204 evaluates the input information input by the user, performs a processing according to the evaluation result of the input information. The time derived processing means 206, when the input information/time evaluation means 204 evaluates to reach the set time, changes the display content of a display device to progress the game and then allows the evaluation of the input information input by the user.
JP4620491 | Bullet game machine |
JP2002126349 | GAME SYSTEM AND COMPUTER READABLE STORAGE MEDIUM |
JP4198403 | Interactive Shiritori System |
JPH06105959A | 1994-04-19 | |||
JPH1176607A | 1999-03-23 | |||
JP2000051533A | 2000-02-22 | |||
JP2000024321A | 2000-01-25 | |||
JPH09173638A | 1997-07-08 | |||
JP2003325975A | 2003-11-18 | |||
JP2003038858A | 2003-02-12 | |||
JP2000254347A | 2000-09-19 |
Masao Inoue