To enable a match game having reality reflecting the operation tendency of a player to be performed in the match game which is realized by a computer control.
The playing history of each player belonging to a player team is acquired as player game result data 1382, and team game result data 1384 for which the play history as a player team is recorded is formed from every player game result data 1382. The tendency of the player team is analyzed from the team game result data 1384, and game result analysis data 1386 is formed. Data 146 for a BOT control for reproducing the tendency of the player team is formed conforming to the game result analysis data 1386. Then, a BOT team is controlled conforming to the formed data 146 for the BOT control, and a computer competitive game for which the tendency of a given player team is reproduced is performed.
Yoshio Arafune
Next Patent: APPARATUS FOR ESTIMATING SLEEPING STATE