Title:
仮想多関節物体を仮想環境で動きの連続により動かす方法
Document Type and Number:
Japanese Patent JP4942924
Kind Code:
B2
Abstract:
The method involves calculating an interaction distance between a virtual articulated object (10) and its obstacle (13d). Points (P1, P2) pertaining to one component (11) of the object and the obstacle, respectively are extracted, and a single extraction vector (V) is defined from the points. The object is moved from the obstacle according to movement defined based on the vector. The movement of the object is executed as per a translation movement at global position of the articulated object, and/or a rotation movement at global orientation of the articulated object, and/or articular rotation movement at the level of links (12) pertaining to a chain of links which precede the components (11) of the articulated object. An independent claim is also included for a computer program designed for implementing virtual articulated object movement method.
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Inventors:
Briyuno Mail
Edouar lanstan
Patrick Cyadhmail
Edouar lanstan
Patrick Cyadhmail
Application Number:
JP2004309120A
Publication Date:
May 30, 2012
Filing Date:
October 25, 2004
Export Citation:
Assignee:
SNECMA
International Classes:
B25J9/22; G06F19/00; G06T13/40
Domestic Patent References:
JP11353493A | ||||
JP61127007A | ||||
JP8263116A | ||||
JP6083422A |
Attorney, Agent or Firm:
Yoshio Kawaguchi
Akio Ichiiri
Makoto Ono
Katsuma Osaki
Mitsuaki Tsubokura
Akio Ichiiri
Makoto Ono
Katsuma Osaki
Mitsuaki Tsubokura