Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
METHOD AND PROGRAM FOR PROCESSING GAME AND GAME APPARATUS
Document Type and Number:
Japanese Patent JP3550116
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a game which enhances the concentration of a player and does not bore the player, especially in the final stage of the game by imposing penalty when the player repeats the operation on a previously operated target.
SOLUTION: A game processing method is performed such that nails with randomly set state values K are arranged on a board (step S11), a nailing instruction is received (step S16), nailing is performed by one step in the case of the nail which is not nailed to the end (step S18), the adjacent nail is moved upward by one step in the case of the nail which is nailed to the end (step S21), a game is cleared when the whole nails are nailed to the end (step S20) and an unsuccessful clear processing is performed when the game is not cleared even after a limit time elapses (step S24).


Inventors:
Mitsuru Kodama
Application Number:
JP2001321160A
Publication Date:
August 04, 2004
Filing Date:
October 18, 2001
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
KONAMI CORPORATION
International Classes:
A63F13/45; A63F13/55; A63F13/847; (IPC1-7): A63F13/10; A63F13/00
Domestic Patent References:
JP10235006A
JP2001149636A
JP2000084233A
Attorney, Agent or Firm:
Yukio Ono
Yoshio Miyagawa
Tomoko Inazumi