To provide a pachinko game machine that can enhance game property or the like by generating a third profit state advantageous to a player when the stop pattern mode of a second pattern (a special pattern) results in a big hit and the stop pattern mode of a first pattern (an ordinary pattern) results in a special mode out of hit modes without being attributable to the generation of a second profit state.
This pachinko game machine is provided with a third profit state generating means 58 for generating a third profit state advantageous to the player when the stop pattern mode of ordinary patterns results in a special mode. The third profit state generating means 58 has a variable time shortening function for shortening the variable time of the ordinary patterns, and an open time increasing function for opening/closing a special pattern starting means 17 when the stop pattern mode of the ordinary patterns results in the hit mode, and increasing the open time.
JP5242182 | Game machine |
JP5376726 | Game machine |