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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021186197
Kind Code:
A
Abstract:
To provide a game machine which can improve the interest for a game.SOLUTION: In a winning of a special combination, when stop switches 42-44 are operated in a first operation mode, a thirty-third small combination is formed and processing more likely to win a transition lottery to an AT mode is executed, whilst when the stop switches 42-44 are operated in a second operation mode, a first small combination to a sixth small combination are formed and processing more unlikely to win the transition lottery to the AT mode is executed. In a CZ mode, a notification control is different between a notification corresponding to the AT mode transition lottery in the winning of the special combination and a notification corresponding to the AT mode transition lottery in a winning resulting from other than the special combination.SELECTED DRAWING: Figure 1

Inventors:
KOBAYASHI YUTAKA
KURITSUKURI KAZUYOSHI
OHASHI HIKARI
NISHIMURA KENJI
MORISATO HIROBUMI
MATSUKUSA HARUKA
Application Number:
JP2020093248A
Publication Date:
December 13, 2021
Filing Date:
May 28, 2020
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2013255752A2013-12-26
JP2016137084A2016-08-04
JP2018191846A2018-12-06
JP2017074150A2017-04-20
JP2018183258A2018-11-22
Attorney, Agent or Firm:
Tsuyoshi Yamada



 
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