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Title:
遊技機
Document Type and Number:
Japanese Patent JP7037243
Kind Code:
B2
Abstract:
To provide a game machine capable of executing a game of great amusement.SOLUTION: A game machine first shifts to a normal state in an X-th advantageous section in an advantageous state, and then is capable of updating point value stored to a point counter up to prescribed timing in an X+1-th advantageous section to which shift has occurred via a normal section without clearing the value. In the prescribed period, value added to the point counter in one round of game in a period until the prescribed timing after shift to the X+1-th advantageous section has occurred is greater than in a period until the normal section is over after shift to the normal state has occurred in the X-th advantageous section.SELECTED DRAWING: Figure 288

Inventors:
Jungo Eguchi
Kazuo Ando
Rice terraces Ryuhei
Application Number:
JP2019101963A
Publication Date:
March 16, 2022
Filing Date:
May 31, 2019
Export Citation:
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Assignee:
Sammy Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2018139928A
JP2000254277A
JP200457635A
Attorney, Agent or Firm:
Atsushi Ito



 
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