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Title:
PICTURE PROCESSOR AND METHOD FOR THE SAME
Document Type and Number:
Japanese Patent JP3603959
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a picture processor by which a character displayed can easily and speedily identified and the next movement of the character is predicted.
SOLUTION: This picture processor of a game machine consists of a main body, an operation panel and a display. The main body has a data processor 11 and a memory 12. Then, the data processor 11 realizes an impacted bomb judging circuit 111, an enemy control circuit 112, an enemy (target) setting circuit 113, a cursor control circuit 114, an enemy retrieval circuit 115 and a camera control circuit 116 according to a program. The cursor control circuit 114 displays a cursor according to a prescribed processing stage based on coordinate information of the target matter when the target is displayed on the display. Further, the camera control circuit 116 performs zoom up display processing of the target when the target is displayed on the display.


Inventors:
Katsunori Itai
Yu Suzuki
Application Number:
JP2002221190A
Publication Date:
December 22, 2004
Filing Date:
August 30, 1994
Export Citation:
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Assignee:
Sega Corporation
International Classes:
A63F13/55; A63F13/525; G06T13/40; (IPC1-7): A63F13/00; G06T15/70
Domestic Patent References:
JP2140599A
JP6113304A
JP7056839A
JP4199276A
Attorney, Agent or Firm:
Yoshiyuki Inaba
Katsuro Tanaka
Shinji Oga



 
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