To provide a pinball game machine allowing a game player to enjoy a game similarly to the case of the conventional ready-to-win condition even in an array not generating the ready-to-win condition in the past giving no feeling of expectation to the game player.
A CPU causes a main display section 46 to variably display each section and a symbol display section 54 thereof to variably display each square, and causes the main display section 46 to stop and display digits corresponding to the ready-to-win condition array and causes a left display square 48 and a middle display square 50 to stop and display two same numbers (e.g. 7-7) on receiving designation of two-stage display from a main control device. Subsequently, the CPU causes stopping and displaying to have a winning array or losing array designated by the main control device after again variably displaying a display section displaying one symbol not arranged in the ready-to-win condition array. When a complete set of two digits is found in the left, middle or right, the presentation for the ready-to-win condition can be performed similarly to the past one.
COPYRIGHT: (C)2010,JPO&INPIT
JP2021122467 | GAME MACHINE |
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TATSUMI SHOGO
ITO TAKASHI
FUJIZONO KAZUYUKI
JPH07185089A | 1995-07-25 | |||
JPH07155441A | 1995-06-20 | |||
JP2010284554A | 2010-12-24 |