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Title:
PINBALL GAME MACHINE
Document Type and Number:
Japanese Patent JP2021142117
Kind Code:
A
Abstract:
To enhance interest in a game by suitably handling a losing variation frequency.SOLUTION: When it is determined that a losing variation frequency HN is close to an upper-limit frequency MHN (YES for step S1010), then it is determined whether a game is underway (step S1011). When a game is underway, game attention notification processing is executed (step S1012). The game attention notification processing is processing as a display mode for attracting to the losing variation frequency HN being displayed in a display area on a screen of a performance pattern display device. It is determined whether time when no games are underway is predetermined time TM (for example, 15 minutes) or less when it is determined that no games are underway in step S1011 (step S1013), and processing for disabling display of the losing variation frequency HN is performed when no games are underway for predetermined time or more (step S1015). The processing is processing for disabling display of the losing variation frequency HN being displayed in the display area.SELECTED DRAWING: Figure 30

Inventors:
TATSUMI SHOGO
Application Number:
JP2020042848A
Publication Date:
September 24, 2021
Filing Date:
March 12, 2020
Export Citation:
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Assignee:
TAKAO CO LTD
International Classes:
A63F7/02



 
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