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Patent Searching and Data


Title:
PRIZE-ACQUIRING GAME DEVICE
Document Type and Number:
Japanese Patent JP2017164317
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a prize-acquiring game device capable of enhancing the willing of a player to continue playing a game, suppressing excessive consumption of money by the player, and a player's sense of accomplishment for acquiring prize.SOLUTION: A prize-acquiring game device includes: a continuous play detection part for detecting player's continuous play; a privilege granting part for determining whether a first condition or a second condition is satisfied based on a result detected by the continuous play detection part, granting a player a first privilege for permitting play at a reduced rate including free of charge for a predetermined number of times when the first condition is satisfied, and granting the player a second privilege for permitting play at a reduced rate having a discount ratio higher than that of the first privilege until a predetermined completion condition is satisfied when the second condition is satisfied; a setting part for setting the first condition and the second condition; and a display part for performing display for presenting the first condition and the second condition to the player.SELECTED DRAWING: Figure 2

Inventors:
SHIINO TAKASHI
SAKURAI MAKIKO
YUKI MADOKA
MIMURA NORIKO
Application Number:
JP2016052991A
Publication Date:
September 21, 2017
Filing Date:
March 16, 2016
Export Citation:
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Assignee:
BANDAI NAMCO ENTERTAINMENT INC
International Classes:
A63F9/00; A63F9/30
Domestic Patent References:
JP2006122531A2006-05-18
JP2005143547A2005-06-09
JP2000113289A2000-04-21
JP2010240222A2010-10-28
JP2001276411A2001-10-09
JP2012147945A2012-08-09
Foreign References:
KR20110032317A2011-03-30
KR20080005712U2008-11-27
US20090191931A12009-07-30
Attorney, Agent or Firm:
Yukio Fuse
Mitsue Obuchi