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Title:
SIMULATION GAME MACHINE, PROGRAM FOR SIMULATION GAME MACHINE AND CONTROL METHOD FOR SIMULATION GAME MACHINE
Document Type and Number:
Japanese Patent JP2008110042
Kind Code:
A
Abstract:

To provide: a simulation game machine preventing increases in a memory usage and working time in the development and preventing the unreasonable movements of flying objects; a program of the simulation game machine; and a control method of the simulation game machine.

The simulation game machine 10 develops a game by flying fighters and missiles having different flight principles in the real world, in a virtual world, and is provided with a first storage part 81 for storing parameters related to the fighters, a second storage part 82 for storing parameters related to the missiles, and a flight control part 91 for controlling the flights of the fighters and the missiles by operating common flight control routines for use in the flight control of the fighters and the missiles by using parameters stored in the first and second storage parts 81 and 82.


Inventors:
OKAMOTO ISAO
Application Number:
JP2006294601A
Publication Date:
May 15, 2008
Filing Date:
October 30, 2006
Export Citation:
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Assignee:
TAITO CORP
International Classes:
A63F13/57; A63F13/837
Domestic Patent References:
JP2002298159A2002-10-11
JP2002085855A2002-03-26
Attorney, Agent or Firm:
Hisao Kamada