Title:
SLOT MACHINE
Document Type and Number:
Japanese Patent JP2016096850
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a slot machine provided with an AT game, which can increase a player's interest.SOLUTION: A slot machine 1 comprises: combination lottery means 102 for determining one of a plurality of combination lottery results that include a first winning result advantageous to a player when stop switches 21 L, 21M, 21R are operated in a first pressing order, and a second winning result advantageous to the player when the stop switches are operated in a second order; and performance selection means 203 and performance execution means 204 for executing a notification performance related to the notification of the advantageous pressing order to the player during a game period of an AT game. The game period of the AT game includes a first notification period when the notification performance related to the notification of the first pressing order is executed, and a second notification period when the notification performance related to the second pressing order is executed. The game period of the AT game has a portion where the first notification period and the second notification period overlap, and a portion where the first notification period and the second notification period do not overlap.SELECTED DRAWING: Figure 4
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Inventors:
HAMADA TAKESHI
Application Number:
JP2014233809A
Publication Date:
May 30, 2016
Filing Date:
November 18, 2014
Export Citation:
Assignee:
YAMASA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2004057342A | 2004-02-26 | |||
JP2011200387A | 2011-10-13 | |||
JP2010213808A | 2010-09-30 |
Attorney, Agent or Firm:
Ryose Uji
Kakusho Shoichi
Maruyama Yosuke
Kakusho Shoichi
Maruyama Yosuke