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Title:
オンラインゲームの中での社会的な交流
Document Type and Number:
Japanese Patent JP5726373
Kind Code:
B2
Abstract:
Technology is described for enabling social interaction during online gaming. In some examples, the technology can include receiving from a remote device a movement signal indicating an actual movement of a human sports player during a real sporting event in which the human sports player is participating; receiving from a local control device a control signal from a user, wherein the control signal indicates input to a simulation; comparing the received movement signal with the received control signal; computing based on the comparison a score to award to the user; and awarding the computed score to the user.

Inventors:
Coleson, John, Lawrence
Application Number:
JP2014509276A
Publication Date:
May 27, 2015
Filing Date:
June 20, 2011
Export Citation:
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Assignee:
Empire Technology Development LLC
International Classes:
A63F13/65; A63F13/30; A63F13/46
Domestic Patent References:
JP2003175278A
JP2008173138A
JP2003241642A
Foreign References:
US20050202905
US20080242417
US20100026809
Attorney, Agent or Firm:
Yoshiyuki Inaba
Toshifumi Onuki
Akihiko Eguchi
Kazuhiko Naito
Tetsuo Tsuchiya



 
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