To diversify score competition by allowing players at various levels to throwing balls after designating a target so as to obtain higher score by aiming at turning the tide by one ball and allowing a control means to randomly select a target.
The struck out game device 1 consists of a square main body frame 10 vertically supported on a lag table 11, a ball receiving board 20 vertically buffer-supported at its rear part and divided into vertically/horizontally three equal parts to arrange the light-transmissive division parts 21 to 29 of numbers 1 to 9, individual light emitting devices behind these, a grid frame 40 buffer-supported to the front part of a main body frame and provided with grids along dividing lines, a ball strike detector detecting which division part the ball B is struck on, a display device for displaying the number of remaining balls and the number of a score on the main body frame, an input device for designating a target division part provided near a throwing position P, and a controller. The part 21 to 29 to aim at can randomly be selected based on a random number table.
YAMAGUCHI HIDEO
ASUKO KK