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Title:
【発明の名称】ボーリングゲーム装置および方法
Document Type and Number:
Japanese Patent JP2002512869
Kind Code:
A
Abstract:
A bowling game enhances the traditional scoring of a strike or a spare when the bowler is able to time the rolling of the ball by a preselected location on the lane with a preselected location of an image being scanned transversely across the lane. The game uses a laser beam for illuminating a series of images in the form of spots of light, and in a sequencing fashion, moves the spots of light across the lane for viewing by the bowler during the rolling of the bowling ball towards standing pins. A sensor is positioned at a preselected location along side the lane for determining when the ball reaches the predetermined location. A processor provides an enhanced scoring to the otherwise traditional scoring when the ball reaches the preselected location at the same time a particular preselected spot of light reaches a particular location on the lane. By way of example, a bowler attempts to have the bowling ball pass the predetermined location on the lane when a preselected spot of light is illuminated, and if successful, the scoring of a strike or a spare will be enhanced as a result of the timing of the ball with the moving spots of light. Various locations on the lane are assigned enhancing values for adding to the score of the bowling game.

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Inventors:
Patrick Siniello
Application Number:
JP2000545624A
Publication Date:
May 08, 2002
Filing Date:
April 21, 1999
Export Citation:
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Assignee:
Kubica USA
International Classes:
A63D1/06; A63D5/04; A63B69/00; (IPC1-7): A63D5/04; A63D1/06
Attorney, Agent or Firm:
Kawahara Kazuho