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Title:
【発明の名称】プレーヤの操作による娯楽機能を備えた電子ビデオゲーム装置
Document Type and Number:
Japanese Patent JP2003525718
Kind Code:
A
Abstract:
The present invention provides a method and apparatus for playing wagering games on an electronic video gaming device in which a player controls an amusement feature of the device by use of a pointing device, such as a trackball. In an exemplary currently preferred embodiment of the invention, the electronic video gaming device comprises a virtual reel video type slot machine including reel symbols or indicia pertaining to a bowling theme, and the amusement feature comprises an electronic video simulation of at least a portion of a bowling frame, in which the player at least partially controls a position of a video representation of a bowling ball by use of a trackball pointing device. Preferably, the amusement feature becomes operative only under certain predetermined or randomly determined conditions, such as when a player obtains one of one or more predetermined winnings of reel symbols operative to initiate a bonus opportunity. The player control input in connection with the amusement feature may be solely for player amusement and have no actual effect on the outcome of any player wager, or may alternatively control, or at least partially control, the outcome of at least a portion of the play on the electronic video gaming device.

Inventors:
Mackie, Aileen F.
Pain, Fred Anthony
Brick, Kathleen Sea.
Pascal, Andrew S.
Application Number:
JP2001564855A
Publication Date:
September 02, 2003
Filing Date:
March 05, 2001
Export Citation:
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Assignee:
IG tea
International Classes:
A63F13/00; A63D3/00; A63F5/04; G07F17/32; (IPC1-7): A63F5/04; A63D3/00; A63F13/00
Attorney, Agent or Firm:
Hironobu Onda (1 person outside)