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Patent Searching and Data


Title:
VIDEO GAME PROGRAM, VIDEO GAME DEVICE AND VIDEO GAME METHOD
Document Type and Number:
Japanese Patent JP2005000255
Kind Code:
A
Abstract:

To allow a player to easily grasp the capacity of each player character and to easily compare the capacities of a plurality of player characters in a video game where the player can participate as a manager character.

This video game program is provided with an autoplay display function, a collective function and a block display function. In a video game materialized by this program, at least, a part of the game is automatically progressed and the player characters in the game are displayed on a monitor. Various types of capacity information of the player characters is collected for every predetermined category and a central value of each category is set. The central value of each category is displayed according to each block.


Inventors:
NAKASAKA NOBORU
AOYAMA KAZUHIRO
MAEDA KIYONARI
AZUMA SACHIKO
Application Number:
JP2003164425A
Publication Date:
January 06, 2005
Filing Date:
June 09, 2003
Export Citation:
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Assignee:
KONAMI COMP ENT STUDIOS INC
International Classes:
A63F13/45; A63F13/52; A63F13/537; A63F13/58; A63F13/812; A63F13/822; (IPC1-7): A63F13/00; A63F13/10
Attorney, Agent or Firm:
Yukio Ono
Tomoko Inazumi