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Title:
VIRTUAL SPORT SIMULATION DEVICE
Document Type and Number:
Japanese Patent JP2017148446
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a virtual sport simulation device allowing a player to perform a full-scale hitting training and ball-catching training by moving an operation body such as a bat and mitt in accordance with a position of a ball on an image.SOLUTION: The virtual simulation sport device: calculates a position of a virtual viewpoint in a virtual space corresponding to a position of a prescribed part (a stereoptican 41) of a player; calculates a position of a bat object V3 in the virtual space corresponding to a position of an operation body (a dedicated bat 42) operated by the player; sets up, in the virtual space, a virtual model VM including a ball object V2 moving in the virtual space; and displays stereoscopic images L1/R1 and L2/R2 when viewing two directions from virtual viewpoint positions L and R, on two-directional display parts 11 and 12 respectively. Collision determination means executes collision determination on the basis of a position in the virtual space, of the ball object V2 and the bat object V3.SELECTED DRAWING: Figure 1

Inventors:
NIHEI WATARU
MAEYAMA YUSUKE
TERADA KAZUYOSHI
Application Number:
JP2016036453A
Publication Date:
August 31, 2017
Filing Date:
February 26, 2016
Export Citation:
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Assignee:
SEGA GAMES CO LTD
International Classes:
A63B69/00
Domestic Patent References:
JP2008093179A2008-04-24
JP2003310812A2003-11-05
JP2011050029A2011-03-10
JP2004097662A2004-04-02
JPH09289656A1997-11-04
JP2002062506A2002-02-28
Attorney, Agent or Firm:
Mitsuru Inoue
Satoshi Nazuka