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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2023043095
Kind Code:
A
Abstract:
To enhance interest in a game by allowing identification information to be stopped to be identified easily.SOLUTION: A left performance pattern, a middle performance pattern, and a right performance pattern start to be varied in this order. Concretely, starting operation of a variable display of the middle performance pattern is started in 3f (3 frames) after start operation of a variable display of the left performance pattern is started. The right performance pattern starts to be varied in 3f (3 frames) after start operation of a variable display of the middle performance pattern is started. The left performance pattern, the right performance pattern, and the middle performance pattern are stopped in this order. At this time, stop operation of the right performance pattern is started in 6f (six frames) after stop operation of the left performance pattern is started. Stop operation of the right performance pattern is started in 6f (6 frames) after stop operation of the right performance pattern is started.SELECTED DRAWING: Figure 55

Inventors:
SHIMURA HISATAKA
HARA KOICHI
MAEDA SHIGERU
SHIBATA KOJI
MATSUNO MASARU
WASADA YUYA
KAWACHI HISANORI
Application Number:
JP2021150614A
Publication Date:
March 28, 2023
Filing Date:
September 15, 2021
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F7/02
Attorney, Agent or Firm:
Patent Attorney Corporation Takewa International Patent Office