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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP7284127
Kind Code:
B2
Abstract:
To improve the interest for a game machine which can control a game state to a special state on the basis of an execution frequency of a variable display.SOLUTION: A period value obtained by multiplying a second frequency by an average variable display period for one variable display not controlled to an advantageous state which is started when the number of reservation memories stored in reservation memory means in the second special state is zero, is less than a period value obtained by multiplying the second frequency by an average variable display period for one variable display not controlled to the advantageous state which is started when the number of the reservation memories stored in the reservation memory means in a first special state is zero, and is also less than a period value obtained by multiplying the second frequency by an average variable display period for one variable display not controlled to the advantageous state which is started when the number of the reservation memories stored in the reservation memory means in a third special state is zero.SELECTED DRAWING: Figure 12-22

Inventors:
Toshio Ogura
Ryo Kajiwara
Naoto Mayuzumi
Application Number:
JP2020108486A
Publication Date:
May 30, 2023
Filing Date:
June 24, 2020
Export Citation:
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Assignee:
Sankyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2020108479A
JP2021178005A
JP2021186362A
JP2021177934A
Attorney, Agent or Firm:
Kazuo Shigenobu
Ryoichi Mizobuchi
Yoshifumi Ishikawa
Katata Taeko
Osami Hayashi
Takehiko Ohkubo