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Title:
GAME PROGRAM AND GAME SYSTEM
Document Type and Number:
Japanese Patent JP2017148206
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game program and a game system capable of richly expressing a fluid and suppressing increase of processing load for expression of the fluid, in a game using a three-dimensional virtual space.SOLUTION: A game program causes a computer to function as virtual space creation means, screen display means and fluid expression means for performing pseudo three-dimensional expression of a fluid element in a virtual space on a game screen. The fluid expression means comprises: billboard arrangement means for arranging a billboard which has a planar element and rotates around a prescribed center point provided in the planar element so that the planar element faces a position of a virtual camera, in the virtual space; and two-dimensional simulation display means for performing two-dimensional simulation of the fluid element on the planar element of the billboard, and displaying the result of the simulation on the planar element.SELECTED DRAWING: Figure 5

Inventors:
SHIMIZU AKIHIRO
IKEDA WATARU
TOMURA KOSUKE
YONEYAMA TEPPEI
Application Number:
JP2016032747A
Publication Date:
August 31, 2017
Filing Date:
February 24, 2016
Export Citation:
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Assignee:
COPCOM CO LTD
International Classes:
A63F13/52; A63F13/57; G06T13/60
Domestic Patent References:
JP2003091738A2003-03-28
JP2003099810A2003-04-04
JP2011014164A2011-01-20
JP2001307129A2001-11-02
JP2002222435A2002-08-09
Attorney, Agent or Firm:
Patent business corporation Yuko patent office



 
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