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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2023143545
Kind Code:
A
Abstract:
To provide a game machine capable of suitably executing diverse performance.SOLUTION: In a game machine capable of executing first performance (battle performance) and performance selected from multiple kinds of second performance (victory performance or defeat performance), there is provided branching suggesting means (a movable display device 480) capable of suggesting a branching period when result performance is executed during the first performance. The branching suggesting means is updated as an execution time for the first performance passes, is capable of displaying that ongoing information (a hero character 861) showing a present point of time with respect to the branching period is approaching the branching period at a position where a player can visually recognize it, and time spent reaching the branching period differs and performance to be executed differs when the ongoing information is in the first mode (a usual walking posture) and when it is in a second mode (a walking posture with arms held over the head).SELECTED DRAWING: Figure 57

Inventors:
ANDO KENJI
Application Number:
JP2022050974A
Publication Date:
October 06, 2023
Filing Date:
March 26, 2022
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Toshiyuki Nakamura



 
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