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Title:
遊技機
Document Type and Number:
Japanese Patent JP7427622
Kind Code:
B2
Abstract:
To provide a game machine for improving a performance for allowing a player to select an option.SOLUTION: A game machine displays plural optional images corresponding to plural events including a first event (execution of an active change performance) and a second event (execution of a live performance), selects and generates one of plural events according to a player's operation during a specific period (an effective period of a performance content selection performance B), and can execute a specific performance (a strongest super-ready-to-win performance) for reporting whether control is performed to an advantageous state after completion of the specific period. A degree of expectation toward control to an advantageous state is higher when the second event occurs than when the first event occurs, the first event is generated before execution of a specific performance when the first event is selected and the second event is generated in connection with execution of a specific performance when the second event is selected, and an informing performance (character display of "a live performance") for showing that the second event occurs during a period up to occurrence of the second event is executed.SELECTED DRAWING: Figure 8-10

Inventors:
Toshio Ogura
Junichi Sakado
Takashi Kunii
Application Number:
JP2021022324A
Publication Date:
February 05, 2024
Filing Date:
February 16, 2021
Export Citation:
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Assignee:
Sankyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2015226640A



 
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