Title:
遊技機
Document Type and Number:
Japanese Patent JP7443081
Kind Code:
B2
Abstract:
To provide a game machine capable of increasing interest of a game, with respect to a notification performance that can be executed multiple times.SOLUTION: A performance mode with a high expectation that a battle victory is notified is selected as a performance mode of a conversation performance more easily in a third battle performance when the battle victory is notified in the battle performance than in a battle performance executed before the third battle performance when the battle victory is notified in the battle performance. A performance mode with a low expectation that the battle victory is notified is selected as the performance mode of the conversation performance more easily in the third battle performance when the battle victory is notified in the battle performance than in the battle performance executed before the third battle performance when the battle victory is notified in the battle performance.SELECTED DRAWING: Figure 16
Inventors:
Toshio Ogura
Application Number:
JP2020023182A
Publication Date:
March 05, 2024
Filing Date:
February 14, 2020
Export Citation:
Assignee:
Sankyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP6578565B1 |
Other References:
「新情報続々の演出鬼アツ超特集! Re:ゼロから始める異世界生活」,パチスロ攻略マガジンドラゴン2019年10月号,株式会社プラントピア,2019年08月21日,p.100-103
「万枚データから設定6の秘密を暴く! Re:ゼロから始める異世界生活」,パチスロ攻略マガジンドラゴン2019年9月号,株式会社プラントピア ,2019年07月20日,p.18-25
「万枚データから設定6の秘密を暴く! Re:ゼロから始める異世界生活」,パチスロ攻略マガジンドラゴン2019年9月号,株式会社プラントピア ,2019年07月20日,p.18-25
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