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Title:
遊技機
Document Type and Number:
Japanese Patent JP7464223
Kind Code:
B2
Abstract:
To provide a game machine capable of securing a technical intervention in the game machine and enhancing a player's interest in game properties using a result of an internal lottery.SOLUTION: AT control means executes control pertaining to an auxiliary game based on winning of an identical specific winning mode when winning a winning area "watermelon 1" in an internal lottery and when winning a winning area "watermelon 2" in an internal lottery. In a game machine, when winning a winning area "watermelon 1", a rare winning combination A is won regardless of an operation mode of plural stop buttons. In the game machine, a rare winning combination B is won and a winning area "watermelon 2" is won when winning a winning area "watermelon 2" and plural stop buttons are operated in a predetermined operation mode, and no winning combinations are won when plural stop buttons are operated in an operation mode differing from the predetermined operation mode.SELECTED DRAWING: Figure 8

Inventors:
Sho Uchida
Manabu Wada
Takao Imai
Daisuke Mori
Masahiro Ito
Takahiro Ishihara
Takayuki Kikuchi
Yasuhiko Hashimoto
Tomokazu Osawa
Hideki Iwai
Shinya Ono
Nobu Nishizawa
Yuki Misawa
Yuichi Hagiwara
Shota Moriyama
Masafumi Sakata
Application Number:
JP2020081586A
Publication Date:
April 09, 2024
Filing Date:
May 01, 2020
Export Citation:
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Assignee:
Olympia Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2011218051A
JP2019205541A
JP2018057597A
JP2018068500A
JP2020028660A
JP2017042560A
Attorney, Agent or Firm:
Patent Attorney Corporation Chikajima International Patent Office