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Patent Searching and Data


Title:
COMPUTER GAME DEVICE, CONTROL METHOD FOR CONTROLLING COMPUTER GAME DEVICE, GAME PROGRAM, AND RECORDING MEDIUM RECORDING GAME PROGRAM
Document Type and Number:
Japanese Patent JP2016179238
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game which realizes an intuitive operability regardless of a structure of a game screen displayed on a touch panel.SOLUTION: This invention is a game device for playing a game on the basis of a touch operation by a user, while displaying a game image expressing a virtual three dimensional space including a player character on a touch panel. When determining the touch operation is a flick operation, the game device calculates a movement target position to which the player character should move on the basis of the flick operation and controls the behavior of the player character so that the player character moves towards the movement target position.SELECTED DRAWING: Figure 4

Inventors:
FUJIMA KENJI
FURUICHI NORIO
Application Number:
JP2016125653A
Publication Date:
October 13, 2016
Filing Date:
June 24, 2016
Export Citation:
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Assignee:
SEGA GAMES CO LTD
International Classes:
A63F13/426; A63F13/2145; A63F13/52; A63F13/55; G06F3/0481; G06F3/0488
Domestic Patent References:
JP2005279165A2005-10-13
JP2007244525A2007-09-27
JP2005349174A2005-12-22
JP2010233752A2010-10-21
Attorney, Agent or Firm:
Yoshiyuki Inaba
Katsuro Tanaka